Hawaii High: Mystery of the Tiki

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Hawaii High: Mystery of the Tiki
Developer(s)Sanctuary Woods
Director(s)Tyler McKenzie
Producer(s)Tyler McKenzie
Artist(s)Andrew Pratt
Writer(s)Trina Robbins
Composer(s)John O'Kennedy
Platform(s)Windows 3.x, Macintosh
Release1994
Genre(s)Adventure

Hawaii High: Mystery of the Tiki is a 1994 girl-themed video game developed by Sanctuary Woods.

Plot and gameplay[edit]

The player takes the role of Jennifer, who recently moved to Hawaii from New York City, and her Hawaiian friend Maleah who go on a mission to discover the stolen sacred Tiki god carving.[1]

The player clicks hotspots to interact with the environment and completes a series of puzzles and minigames in order to progress through the story.[2]

Critical reception[edit]

Ayelet Sela, director of the documentary Video and Computer Games; Ice Age or New Age For Women, praised the company for releasing a title targeted at the young female demographic in a male-centric industry.[1] The Los Angeles Times felt that despite its good intentions, the game was "dreadful".[1] Wired praised the game for teaching players Hawaiian culture and language.[2] Authors of Feminist Cyberscapes: Mapping Gendered Academic Spaces felt the mystery-laden title offered a less stereotypical gaming experience targeted at girls.[3]

References[edit]

  1. ^ a b c Colker, David (17 June 1994). "THE GOODS : Everything a Girl Wants in a Game--and Less". Los Angeles Times. Archived from the original on 21 May 2019.
  2. ^ a b Rheingold, Mamie (1 June 1994). "Island Fun". Wired. Archived from the original on 22 December 2016.
  3. ^ Gerrard, Lisa (1999). "Feminist Research in Computers and Composition". In Blair, Kristine; Takayoshi, Pamela (eds.). Feminist Cyberscapes: Mapping Gendered Academic Spaces. Greenwood Publishing Group. p. 380. ISBN 978-1567504392.

External links[edit]