Disappearance on Aramat

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Cover art by Martin Kealey, 1984

Disappearance on Aramat is an adventure published under license by Grenadier Models in 1984 for Game Designers Workshop's science fiction role-playing game Traveller.

Plot summary[edit]

An archaeologist and her team have disappeared while excavating ancient ruins on the uninhabited planet Aramat. The player characters are hired by the archaeologist's father to find out what's happened.[1] When the team reaches Aramat, they discover ancient guardian robots and hostile corporate raiders.[2]

Publication history[edit]

In the early 1980s, Grenadier Models was a manufacturer of fantasy miniatures. In 1984, Grenadier decided to diversify by creating licensed RPG adventures. During the year, Grenadier published four adventures: Cloudland for Advanced Dungeons & Dragons; Raid on Rajallapor for Mercenaries, Spies and Private Eyes; The Horrible Secret of Monhegan Island for Call of Cthulhu; and Disappearance on Aramat for Traveller,[3] a 48-page softcover book written by Gary Pilkington, with interior art by John Dennett and Flint Henry, and cover art by Martin Kealey.[4]

None of these adventures attracted much attention, and Grenadier discontinued writing adventures.

Reception[edit]

In Issue 20 of Imagine, Stephen Nutt was not impressed by this adventure, saying, "the module will need a lot of work to make it playable. If this is any indication of the quality of Grenadier's role-playing scenarios, then I would advise them to stick to figure manufacture."[1]

References[edit]

  1. ^ a b Nutt, Stephen (November 1984). "Game Reviews". Imagine (review) (20). TSR Hobbies (UK), Ltd.: 38.
  2. ^ "Disappearance on Aramat". Guide du Rôliste Galactique (in French). 2009-05-08. Retrieved 2021-06-18.
  3. ^ "Grenadier". tomeoftreasures.com. Retrieved 2021-06-18.
  4. ^ Schick, Lawrence (1991). Heroic Worlds: A History and Guide to Role-Playing Games. Prometheus Books. p. 332. ISBN 0-87975-653-5.