List of Jumanji episodes

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Jumanji is an American animated television series inspired by the movie, which was based on the short story of the same name. The series aired from 1996 to 1999, with three seasons and forty episodes. In 1996, it was carried by the UPN Kids network, but later seasons were syndicated by BKN. The series also aired on CITV in the United Kingdom, on TRTÉ in the Republic of Ireland, and on RTR in Russia.

Series overview[edit]

SeasonEpisodesOriginally aired
First airedLast aired
113September 8, 1996 (1996-09-08)February 23, 1997 (1997-02-23)
213September 20, 1997 (1997-09-20)February 23, 1998 (1998-02-23)
314September 8, 1998 (1998-09-08)March 11, 1999 (1999-03-11)

Episodes[edit]

Season 1 (1996–97)[edit]

No.
overall
No. in
season
TitleDirected byWritten byStoryboards byOriginal air date
11"The Price"Bob Hathcock & Jeff MyersKevin CampbellCash Donovan, John Holmquist,
Ron Maidenburg & Steve Ressel
September 8, 1996 (1996-09-08)

Peter and Judy Shepard find a board game called Jumanji in their attic and, after rolling the dice, are transported into the game's world, where they receive a mysterious clue. There, they encounter a minotaur and the hunter Van Pelt, as well as Alan Parish, a man who has been trapped in Jumanji for twenty-three years. When Judy asks him about his clue, Alan reveals that he never knew there was one, meaning that he cannot leave until he solves it. He decides to help them solve their clue in hopes that it will free him. While searching for the answer to the clue, Peter finds and solves a puzzle, which allows the three to return to the real world. However, as punishment for him cheating to solve it, he is transformed into a monkey. As the inhabitants of Jumanji begin to enter the real world, they return the puzzle to the Manjis after once again escaping Van Pelt with the help of Tribal Bob and the Manjis. Tribal Bob, as thanks for Peter saving his life and for his honesty, completes most of the puzzle, allowing him to finish it. With the puzzle and their clue solved, Peter and Judy return home, but Alan is returned to the game because he did not complete his turn. They decide to help find Alan's clue and free him and prepare to return to the game, with Judy rolling the dice.

Clue: Clear as ice but worth the price.
22"Bargaining for Time"Cathy MalkasianJohn Behnke, Rob Humphrey & Jim PetersonKuni Tomita, Dave Fontana,
Susan Mazer & Bonita Versh
September 15, 1996 (1996-09-15)

Peter and Judy return to Jumanji in their quest to save Alan. After escaping from the Manji Tribe, they and Alan encounter Trader Slick, who owns a "Get Out of Jumanji Free" card that could allow Alan to leave. Judy tricks Slick into taking a broken watch in exchange for the card, and Alan is allowed to leave. However, they realize that time in the real world has frozen, as Judy promised Slick that the watch keeps perfect time, and Peter starts transforming into a tortoise as a trio of monkeys wreak havoc in Brantford. They return to Jumanji, but Slick refuses to return the watch unless they deliver him Van Pelt's hunting hat. They obtain it, but Slick reneges on the deal after "receiving" a shipment of hats just like Van Pelt's, and again when they offer him a spear they stole from the Manjis. Judy tricks Slick into trading the watch for a mystery box, which he opens it to find nothing inside. Opening the box causes time to return to normal and solves their clue, allowing Peter and Judy to leave.

Clue: A trick in rhyme, saves time.
33"Masked Identity"Bob HathcockJohn Behnke, Rob Humphrey & Jim PetersonRon CampbellSeptember 22, 1996 (1996-09-22)

Peter is upset after the bully Rock and his friends trick him into retrieving their football from a tree for them by promising that they will let him play with them, but betray him and knock him into a mud puddle. He and Judy return to Jumanji with the clue "Someone needs to be set free, but only you have the key." They believe that this means Alan is in trouble and set out to rescue him. Along the way, Peter becomes a Manji after saving Tribal Bob from a rhinoceros. Alan steals the Sacred Key of the Manjis and makes it home, only to hear Judy calling for help. He goes back to rescue her and is captured, with the Key being taken away from him. The Manjis order Peter to burn Alan and Judy, but his true self begins to emerge at being ordered to kill his friends. Peter returns to normal and frees Alan and Judy, then sets a fire to distract the Manjis. Judy realizes that the clue was about Peter, not Alan, and they are sent back home while Alan flees from the Manjis. At home, Rock and his friends try to bully Peter again, but he defeats them by tricking them into the mud puddle.

Clue: Someone needs to be set free, but only you have the key.
44"Ransom of Redhead"Steve ResselNancy Neufeld CallawayPeter ShinSeptember 29, 1996 (1996-09-29)

Peter and Judy prepare to enter Jumanji, but Aunt Nora stops them because she believes the game is causing their bad grades. She throws away the dice, but accidentally rolls them and is transported into the game with them. Alan saves Peter and Judy from a giant lizard, but when Aunt Nora appears, she lands on the lizard's back and is captured when it is caught in one of Van Pelt's traps. Peter, Judy, and Alan search for her, and along the way a large python snake and a pack of piranhas attack them. Meanwhile, Aunt Nora, who believes she is hallucinating, falls in love with Van Pelt, who decides to use her as bait to hunt Peter and Judy instead of killing her. The group ends up dangling from a cliff as Van Pelt prepares to kill them, but Aunt Nora admits that she was wrong and she does not know everything, which solves her clue and sends her and the kids home, leaving Alan to flee. At home, Aunt Nora is about to stop them from playing the game again, but realizes that the game is Jumanji and decides not to bother them.

Clue: The more you learn, the less you know, and that's the only way to go.
55"Master Builder"Bob HathcockSteve RobertsCash Donovan, Bill Dubay,
Butch Hartman, John Holmquist & Eduardo Olivares
October 13, 1996 (1996-10-13)

During another visit to Jumanji, Alan saves Peter and Judy from Van Pelt, a swarm of giant bees attacks them. Peter reveals that he stole Judy's laptop and brought it with him to Jumanji to solve Alan's clue, but she instead has Alan describe everything he learned in Jumanji to come up with a solution. That night, as "Berbalangs" emerge to attack, Professor Ibsen takes them to his laboratory, where he reveals that he creates the dangerous machines in Jumanji and sends a daily report to "Jumanji" itself, which is broadcast throughout the jungle. Judy connects the laptop to a mainframe computer, giving it the ability to analyze everything in Jumanji and predict the future, revealing that a flash flood will soon strike. The trio flee to higher ground as a pack of hyenas pursues them and Ibsen steals the laptop and uses it to create monsters and reshape the terrain, a power which he claims makes him the ruler of Jumanji. The trio flee through the jungle as he is doing his daily report and reach his lab, where they try to retrieve the laptop, but his machines attack them. Peter realizes that their clue ties into how to stop the computer and asks it "why", which it tries to answer but cannot since it has no context, and it shuts down. Ibsen also shuts down, revealing that he is actually a machine. His factory is destroyed and the kids return home. At home, Judy tells Peter to finish his homework before they return to Jumanji and offers her computer for him to use, but he decides to do it by hand.

Clue: I can make fish swim! I can make birds fly! I can make you run! But don't ask why!
66"No Dice"Steve ResselNeil AlsipCash Donovan, Bill Dubay,
Butch Hartman, Eduardo Olivares & Andy Thom
October 27, 1996 (1996-10-27)

As Peter crosses a gorge on a vine to retrieve a doll from a sleeping tiger to solve their clue, he successfully retrieves the doll, but the tiger wakes up and the vine snaps, causing him to fall into the water below and nearly drown. When Peter and Judy return to the real world, Alan steals the dice so that they can no longer play Jumanji, which has put them in danger. They try using dice from other games in the attic to return to Jumanji, which does not work. After remembering that Aunt Nora was transported into the game out of spite, they damage and insult it, which allows them to reenter Jumanji; however, as a punishment, Peter is transformed into a toucan. They make a deal with Trader Slick to ride his dog and reach the Bog of Despair. Meanwhile, Van Pelt, as well as a rhinoceros and hyenas, pursue Alan, but the dice scares them away and he realizes that they repel Jumanji's dangers. Soon after, he falls into Jumanji's inner depths and the Grim Reaper, Stalker, confronts him, seeking to kill him and retrieve the dice to restore balance to the jungle and the game. As Stalker pursues him, he reunites with Peter and Judy and they ride down a lava river to solve the clue and return home. They crush Stalker under the cogs, but he disappears, leaving only his black cloak behind. While riding down the river, Alan plans to destroy the dice, but Peter convinces him not to. After the boat goes around the bend, the kids return home with the dice, while Alan sails off into the jungle, vowing that they will beat the game. Unbeknownst to them, Stalker survives and plots his revenge.

Clue(s): The tiger's prize is your concern if you want to end your turn/Without the dice your turn can end, just ride the sun around the bend.
77"Love on the Rocks"Cathy MalkasianNancy Neufeld CallawayJohn Dorman & David SteeleNovember 3, 1996 (1996-11-03)

Judy wants to go to the dance with Wade, a boy she likes, but he tricks her into doing his homework for him. She is heartbroken and does not want to play Jumanji again, but accidentally rolls the dice, giving them their next clue. Upon arriving in Jumanji, they are caught in a stampede of cape buffalo until Alan rescues them. Upon hearing of their clue, he takes them to a room with many doors; after two wrong tries which summon bats and cockroaches, Judy nearly falls down a hole, but is Flint, who is from behind the third door, rescues her and takes them to his castle in the clouds, but Alan remains suspicious of him. While investigating a forbidden room, Alan and Peter find statues of various inhabitants of Jumanji, including Trader Slick. A giant eagle attacks Judy, but Flint fends it off by turning it to stone and Alan realizes that Jumanji created him to be the perfect boyfriend for Judy. Flint turns Peter to stone, but Judy and Alan escape and she defeats Flint by reflecting his attack back at him, causing the statues to return to normal and the castle to disintegrate. Judy apologizes for her behavior and realizes that she solved the clue, because it was trying to warn her about Flint. At home, Judy gives Wade his homework, but it turns out that she deliberately set him up to fail because she is no longer in love with him.

Clue: When what you want's behind the door, be careful what you're wishing for.
88"Law of Jumanji"Bob HathcockJohn Behnke, Rob Humphrey & Jim PetersonRon CampbellNovember 17, 1996 (1996-11-17)

When Peter and Judy enter Jumanji with their clue, they learn that Alan has been planning to eliminate Van Pelt. The trio find him hunting a gang of monkeys and set a trap for him, but he does not fall for it and attacks them and Alan. Judy states that they should give up on trying to hunt him, but Alan and Peter decide to throw him down a bottomless pit, which they succeed in doing. Peter and Judy return to the real world with the staff as a trophy, but soon after Peter begins to go into trances, seeing cars, people, and other objects as animals. After Rock and his friends bully him in class, he goes on a rampage, attacking them and speaking like Van Pelt. He flees the school, and Judy follows him to their house, where she is shocked to see him with a mustache like Van Pelt. She tries to forcibly take him to Jumanji, but nothing happens when she rolls the dice, and she realizes that the turn is not over. Upon returning to Jumanji, they learn that the law of Jumanji states that there must always be a hunter, and if they are defeated, the victor takes their place. Peter hunts down Alan and Judy, but Judy takes his swagger stick while Alan distracts him and throws it into the bottomless pit. Peter returns to normal, not remembering what happened after defeating Van Pelt. The kids return home as Van Pelt emerges from the pit and confronts Alan.

Clue: A hunting you will go, but will that defeat the foe?
99"Stormy Weather"Bob HathcockJohn Behnke, Rob Humphrey & Jim PetersonRon CampbellNovember 24, 1996 (1996-11-24)

Aunt Nora is having guests over, but comes home to find the house a mess and demands that Peter and Judy clean up the mess, but they argue about it. Upon arriving in Jumanji, they are in front of Alan's house and giant Rhinoceros beetles attack them. After a bolt of lightning strikes and kills Alan, Slick gives them the ChronoRepeater, which allows them to turn back time. After several unsuccessful attempts to save Alan, which involve attempting to use Professor Ibsen's lightning rod, a rope, and the Manjis War Canoe to save him, the ChronoRepeater falls off a cliff and is destroyed. On their last attempt, Peter and Judy put aside their differences and work together to save Alan using the three objects, but a tornado sucks them out of the canoe. Professor Ibsen appears and suggests that Alan lasso the lightning rod, which pulls them out of the tornado and sends them back to Alan's home. The storm ends, and Peter and Judy realize that by working together, they have solved the clue and can return home. They clean the living room in time for the guests to arrive, and Nora congratulates them on their hard work.

Clue: Failure looms but who's to blame, set it right or repeat the game.
1010"El Pollo Jumanji"Jeff MyersTom J. AstleJohn Ahern & Joy KolitskiFebruary 2, 1997 (1997-02-02)

Peter tries to talk to a girl named Maria, but Rock claims she is his girlfriend and hangs Peter over a fence. In Jumanji, Peter uses a jar containing a swarm of bees to fend off porcupines and monkeys, which solves their clue and allows them to return home. However, after Peter tries to impress Maria with Jumanji, Rock attacks Peter, causing the dice to roll out of his pocket and transporting Peter and Judy, along with Rock and Maria, into Jumanji with another clue, and Peter is transformed into a warthog. A swarm of meat-eating butterflies, a tiger, and a chicken attack them, but Rock helps save them from these dangers. After the Manjis appear and Peter tells Tribal Bob that Maria is his friend but Rock is not, they capture Rock and plan to eat him. The group tries to rescue him, but Van Pelt captures them until they trick him into hunting Rock instead. The four exchange Rock for the giant chicken, and Judy realizes that Peter and Rock are best enemies and that Peter saving Rock solved the clue. The four are sent back to school, but Maria and Rock's memories of Jumanji are erased. Taking Judy's advice, Peter asks Maria to hang out with him, and she agrees.

Clue(s): It's not so funny to waste some honey/Lose the battle and win the war, it's what best enemies are for.
1111"Perfect Match"Steve ResselJohn Behnke, Rob Humphrey & Jim PetersonTodd Britton, Jeremy Dubrow, John Gibson,
Eduardo Olivares, David Teague & Andy Thom
February 9, 1997 (1997-02-09)

Peter, Judy, and Aunt Nora become lost while on their way to a wedding and Peter attempts to play Jumanji to pass the time, causing the car to be transported into Jumanji along with them. When they arrive, they find Queen Gina, the queen of the Jamazons, pursuing Alan, as she wants to marry him. Peter and Judy assume that the clue means that if he marries her, he will be freed from Jumanji. They help to trap Alan, but he reveals that part of the wedding is a human sacrifice of the groom. The three decide to have Alan pose as Aunt Nora's fiancé to prevent him from marrying Gina. This plan almost works, but the blind date is interrupted after Gina takes everyone prisoner. Gina successfully marries Alan and is about to kill him when Aunt Nora frees herself and fights her one-on-one, and Peter and Judy realize that she solved the clue by fighting the Queen. They, Aunt Nora, and the car return to the real world, where they convince her that she stopped for a nap and what happened was just a dream. Aunt Nora decides to take them to an amusement park instead of the wedding.

Clue: Someone's freedom is foreseen, through a match-up with the Queen.
1212"Gift"Cathy MalkasianNeil AlsipJoy Kolitski & David SteeleFebruary 16, 1997 (1997-02-16)

Judy and Peter enter Jumanji for Alan's birthday with another clue. During their picnic, Peter upsets Judy by giving Alan her Swiss Army knife as a gift. After a swarm of giant ants as well as giant centipedes attack them, one of the centipedes bites Alan and the venom threatens to kill him if it reaches his heart. Peter vows in anger that he will destroy the game if Alan dies, which Stalker overhears. He vows to kill the children and Alan to protect Jumanji and enlists Slick, Van Pelt, and Ibsen to aid him. As Alan rests in a magic pool that shows his dreams in the water, Peter attempts to trick Jumanji into letting him return to the real world by that pretending his cap is what he most adores, but it realizes his lie and sucks him back in, transforming him into a frog. They realize that a Jumanji mosquito can suck the venom out of Alan, but as they capture one, the trio attacks with weaponized vehicles they got from Ibsen, but Tribal Bob and the Manjis fend them off. Peter and Judy arrive to cure Alan, but Stalker confronts them as she sees Alan dreaming about when he first entered Jumanji. Although she wants to see the clue to help Alan, she relents after realizing that Alan is close to death and has the mosquito suck out the venom. Now healed, Alan pushes Stalker off a cliff, saving Peter. Judy gives Alan her knife as a gift, having learned from his dreams that he considers them to be his family, which solves the clue and returns Peter to normal. Alan promises that they will finish his party when they return as they leave. Stalker emerges from the water and vows revenge once more.

Clue: Release the thing you most adore, it comes back closer than before.
1313"Truth or Consequently"Bob Hathcock, Jeff Myers & Steve ResselChristopher BirdJeff Myers, Steve Ressel & Scott WoodFebruary 23, 1997 (1997-02-23)

Peter makes up a story about why he does not have his homework, a lie which causes him to be sent to the principal's office. At home, he is anxious to enter Jumanji, but eventually does. When they arrive, it is nighttime and they find an egg that had fallen from a tree and hatches into a small lemur. The three end up having to hide from Van Pelt, and escape after Alan and Judy distract him, causing him to leave. As a giant mosquito pursues them, they take the right path, which seemingly solves their clue and allows them to leave. Because of this and the fact that there seem to be no consequences, Judy believes that the clues may be repeating and that their clue was Alan's original one. However, the lemur has gone to the real world with them and grows in size each time Peter lies, and over time also begins to multiply. Aunt Nora and Officer Bentley encounter one of the primates as it is eating Peter's backpack, and Judy manages to defeat one of the primates before heading off to find Peter. They find him and trap the primates in the gym, but when Peter lies to Rock, they grow again and escape. Peter ultimately defeats the primates by revealing everything he had lied about, causing them to return to normal size and be returned to Jumanji, with Alan also being returned to Jumanji. Peter and Judy promise to free him again, but for good.

Clue: As this becomes more of a pest, the right path is in truth the best.

Season 2 (1997–98)[edit]

No.
overall
No. in
season
TitleDirected byWritten byStoryboards byOriginal air date
141"The Red and the Black"Bob HathcockPeter GaffneyDave Arnett, Debbie Baber, Joe Denton,
Dan Kubat & Bryan Maille
September 21, 1997 (1997-09-21)

Judy and Peter fight over who gets the last cookie. Peter decides to enlist Alan's help, so they travel to Jumanji. They arrive in Alan's cave during a storm and try to drag him into their argument, but a flash flood washes them out of the cave. After the storm ends, they try to figure out which is the "right" side of the river but are forced to land to escape a waterfall. They land and are caught up in a war between black and red ants; Peter is captured by the red, and taken to the Queen of the Red Ants who thinks he's a spy, but he convinces her he's not with the help of the ant who captured him who believes him. The red queen dispatches some soldiers to find Judy and Alan but keeps Peter with her. The black ants reveal they hate the red ants because they stole their Black Bahoot which the black ant who found Judy and Alan says words can't describe. Meanwhile, the Red Queen reveals to Peter that she despises the black ants and claims that they want to steal the red ants' Red Bahoot and call it their own. She shows it to Peter and it turns out to be a disgusting object that the ants seem to think is majestic. Alan gives the Black Ants plans for catapults to defeat the Red Ants as he believes it is their only hope of saving Peter, but Judy's very reluctant as they know so little about the feud between the ants. At the Red Ants' camp, Peter gives them mechanical crossbows to give them an edge over the Black Ants. The Black Ants plan an attack on the Red Ants and plan to leave no trace of them behind, which horrifies Judy and Alan as Peter might get killed in the process. The two sneak into the Red Anthill to rescue Peter, but he refuses to go as he believes the Red Ants are great, so they decide to kidnap him but are captured. Peter claims they're spies for the Black Ants and warns the Queen of the attack, so she has Alan and Judy thrown into the dungeon while they prepare for battle. The battle begins, and after Peter's ant friend is killed by a catapult, he steals the Bahoot and frees Alan and Judy to try to stop the battle. They use the Bahoot to get the ants' attention and then lead them to the river. Despite them threatening to throw the Bahoot in, the ants refuse to make peace, so Peter throws the Bahoot into the river. The ants are so outraged they unite to try to kill Peter, Alan & Judy who jump into the river and escape. Later as they float on a log, they realize the clue meant the war and there was no right side; this solves the clue and sends Judy and Peter home. At home the two wonder if the ants will ever stop their war but doubt it. They remember the last cookie and resume their war for it.

Clue: The river is long, the river is wide, you'll keep looking till you've found the right side!
152"Eye of the Sea"Scott WoodSteve RobertsBob Foster, Joy Kolitsky, Dan Kubat,
Bryan Maille & Joe Orrantia
September 28, 1997 (1997-09-28)

On a stormy day, Judy & Peter enter Jumanji. The two arrive on the shore of a sea where there is a pirate ship nearby. As Peter goes to board the ship, he is attacked by a giant crab. They're saved by Alan who defeats the crab but breaks his sword in the process. The three board the ship and meet the pirate Ishmael Squint. He plans to sail to the Eye of Jumanji, a portal that leads out, and he wants Alan, Judy & Peter to be his crew, which they agree to after an argument about it. After a day out at sea, Peter gets promoted to First Mate and Alan gets seasick. Peter immediately takes advantage of his new position to order Alan & Judy around, even placing Alan in the crow's nest despite his sickness. After Alan saves Peter from an albatross, Squint nearly throws him overboard and feeds to a pair of sharks, but Peter convinces him not to. In the graveyard of ships, two massive electric eels attack them. Peter and Alan manage to defeat them and Squint changes his mind about Alan. While looking for Squint sometime later, Alan and Judy discover on the map that they've been going around in circles in one spot for some time and are confronted by Squint. Squint reveals that what he's really after is the one-eyed sea monster called the Draken, whom he wants revenge on for eating his nose. They find the Draken heading towards them, and Alan tries to steer the ship away with Judy's help. Squint tries to get Peter to help him, but Peter's loyalty is to Alan and his sister and he helps them. They manage to steer away, but the Draken attacks anyway. It eats Captain Squint and creates a whirlpool to sink the ship. Alan, Peter & Judy climb the Crow's Nest, and Alan uses a rope to bungee jump into the Draken's eye and stab it with his broken sword, killing it. The three end up drifting, hanging onto a log, but Alan's actions solved Peter & Judy's clue, and it returns them home, leaving Alan to drift home on the sea.

Clue: X marks the spot, the map holds the key, the shaft finds its mark, the I of the C.
163"Brantford: The Game"Scott WoodPatricia Carr & Lara OlsenButch Hartman, Joy Kolitsy,
Joe Orrantia & Andy Thom
October 5, 1997 (1997-10-05)

Judy is asked a math problem in class and doesn't know the answer, and the one she gives gets her made fun of. Upon returning home, she and Peter play Jumanji. The two arrive near a lion cub and are attacked by its mother. They are forced to jump over a ravine, and while hanging onto the edge they're cornered by Van Pelt but are saved by Alan when he gives him the lion cub and swings away with Judy and Peter, leaving Van Pelt to be attacked by the mother. After hearing their clue Alan takes them to the Temple of the Skiwans (Jumanji inhabitants who found a way out of the game), where giant cockroaches attack them but escape into a secret passageway. There they find Brantford: The Game, apparently a Brantford version of Jumanji. The tokens for the game are Alan, Peter & Judy. Alan rolls; they get their first clue and are sucked into Brantford. There they encounter a warped version of Aunt Nora and a much bigger version of the neighborhood dog. Chased by the monster dog, they realize they're not really in Brantford but in another game like Jumanji. Peter manages to trap the dog in a tunnel and they set to work on solving their clue. They try the school and encounter Manji versions of Rock and his friends, but all that ends up happening is the school is destroyed by acid. They try the library next but only end up releasing animals from the books and encountering Van Bentley, an Officer Bentley version of Van Pelt. After escaping that they figure that perhaps the two clues are simply two parts of one clue and head to the observatory, the highest point in Brantford. There they find a bunch of equations and are captured by a warped Professor Ibsen version of Judy's teacher who sets each up in a fatal trap and gives them a problem to solve as Brantford requires brain power to be beaten. Judy realizes the question is just like the one the teacher gave her earlier; she solves it and saves herself, Alan, and Peter. The teacher is shocked as no one ever succeeded before and they all leave Brantford, as Judy solved Alan's Brantford clue which returns him to Jumanji and the kids' home, as they also solved their Jumanji clue. There they encounter Aunt Nora wearing a green face mask and run away as she resembles her warped self.

Clue(s): Solving problems is a game, the highest point should be your aim/Knowledge is key to this illusion, ignorance is no solution.
174"Air Judy"Tom McLaughlinNeil AlsipDave Arnett, Debbie Baber, Rachel Brenner,
Declan Moran & Eduardo Olivares
October 12, 1997 (1997-10-12)

Judy is making a model of the solar system and is angry because her lab partners never showed up. Peter & Judy decide to enter Jumanji where they found Alan who was making gum out of sap from a gum tree. They encounter Alan and are shocked when an airplane comes flying right at them. It misses them and crashes, revealing a woman named Dottie who got sucked into the game but believes she's in Bermuda. Judy makes a deal with her: if they fix her plane, she'll fly them out of Jumanji. Judy fixes a hole in the wing with a leaf and the sap, and Dottie flies the group away just as a herd of wildebeests attacks. Dottie starts to believe them, but a sudden hailstorm forces them to crash land on a cloud. The cloud conceals a Jumaki village - what Alan terms as one of the most dangerous creatures in all of Jumanji. The Jumakis plan to drop them off the platform, but when Judy saves an egg from falling off the platform, the Jumakis change their minds. Fervish, the one Jumaki that can speak English, explains that the Jumakis believed they had come to destroy them and that was why they attacked them. It is also revealed that Jumanji's sun is a fake device with a flame surrounded by panels that reflect the energy. Fervish explains that the Jumaki used to be a lot more powerful, but an evil black cloud has started attacking them and taking their eggs. Fervish reveals that the egg Judy saved is that of his own child, which he guesses must've been left behind by the Black Cloud. The Black Cloud shows up and is revealed to be a blimp controlled by Ibsen, who is the true enemy that the Jumaki have been dealing with. The kids, Alan, and Dottie launch an unsuccessful attack on Ibsen trying to destroy the blimp but are caught by a steel claw Ibsen deploys. Ibsen reveals he plans to use the captured Jumakis to power his newest machine, "The Hippopotamus of Doom", and the group notices a hole in the sky and realizes that it must be how Dottie got there. Ibsen confirms this but says the hole will soon close. Dottie betrays them, but in reality, she tricks Ibsen and helps the others escape the blimp. Dottie gets everyone back to the Jumaki village, then takes off, unwilling to help and risk the hole-in-the-sky closing. She offers them to come with her, but Judy & Peter decide to stay and help, and Alan gives up his chance to go home to do the same. Ibsen returns and collects the Jumaki eggs, but angry at Judy, Peter & Alan's interference in his plans, attacks the village, damaging it. Judy rallies the Jumakis in a massive attack on the blimp and Peter rescues the eggs during the attack. Ibsen fires a blast at them, but they dodge it and it bounces back off the panels surrounding the sun and destroys Ibsen's blimp. Ibsen parachutes to safety and survives. The hole in the sky closes and they're not sure if Dottie made it through, but hope so. Alan is disappointed but believes there will be another hole someday that will free him. At the Jumaki village, Fervish translates from the Jumaki chief saying that not only did they save them, but in a way they gave them back their ability to fly. Judy realizes that they solved their clue and can now return home. Before they can leave, Fervish's egg hatches, and he decides to call the baby Judy in honor of Judy's actions. Back home, Judy turns in her science project and the teacher questions her partners about planetary motion, obviously knowing they left Judy to do all the work. Outside, Dottie flies across the sky unseen by Judy, having made it back safely.

Clue: Without wings you soar so high, now you must help the birds to fly.
185"The Palace of Clues"Andy Thom & Scott WoodPeter ElwellAndy Thom, Joy Kolitsly,
Joe Orrantia & Bob Taylor
October 19, 1997 (1997-10-19)

Peter & Judy decided to get tickets to a movie instead of getting Aunt Nora a beautiful birthday cake. The two decorate a cookie instead and journey to Jumanji, appearing in front of a roaring skeleton head, but the head is revealed to just be controlled by Slick. He gives Alan a can of paint but plans to have him pay it off by doing odd jobs for him. After they paint Alan's door, Slick reveals that the paint is very rare, and as such Alan will be paying it back for the rest of his life plus 3.5 years. While the three are trying to figure out what to do, Ashton Phillips shows up and admires Alan's door. Ashton decides to invite Alan, Judy & Peter to join him on his adventures and has them go inside Alan's home with him to discuss their plans. Judy is suspicious, but from one of Ashton's comments, believes he could be part of what their clue refers to. Ashton plans to travel to the Palace of the Lost Clues, where there's a lot of gold he intends to take. The palace also holds all of the clues of the past Jumanji players, so Alan and Peter are hopeful that they can find Alan's long-lost clue there so he can go home, but Alan is initially reluctant to go due to his debt to Trader Slick. Ashton convinces him to go, and on the way, Ashton reveals there's a curse on the palace, but he doesn't seem to believe in it. Ashton turns out to be a lot more trouble than expected, as he drives the group off of a cliff, sends them through a blizzard, startles angry bats, and gets winds up getting them trapped by the legendary "man of the mountain". Ashton abandons them to their fate - more interested in his treasure than their lives - but they manage to free themselves. The palace is discovered, but there's a new problem; Peter is turning to ice, and his only hope is solving the clue and going home. Though Ashton tries to keep them out, Peter, Judy & Alan enter the palace and find a statue with rubies for eyes, which then lights up what seems to be Alan's lost clue. Before anyone can read it, however, Ashton removes the rubies, which causes the palace to collapse and Peter to shatter. Peter is restored when the rubies fall onto his eyes, and he, Judy, and Alan escape with the rubies while Ashton goes down with the palace and the gold. Back in the jungle, Alan uses the rubies to pay off his debt, which solves the clue, and sends the kids home. At home, the kids reveal that they have bought Aunt Nora's birthday cake instead of the movie tickets, which makes her cry tears of joy.

Clue: When you fix what has been broken, then you'll know the eyes have spoken.
196"The Master of the Game"David SchwartzPeter GaffneyBob Foster, Dan Kubat,
Bryan Maille & Michael Docherty
October 26, 1997 (1997-10-26)

Judy & Peter return to Jumanji, only to encounter a large dinosaur-like beast. The beast turns out to be a machine piloted by Alan, which he calls Gracie, after his dog. Crossing the Great Desert of Jumanji to try to solve the kids' clue, the trio eventually winds up running out of fuel and has to go on foot to a nearby oasis. At the oasis, a voice suddenly starts speaking to them in riddles, telling them they have one final test. Following the riddles eventually leads them to what appears to be a gate to Brantford, but trying to pass through it sends them back to where they started. When Alan says he saw the Brantford of his time, and the kids reveal they saw their own time, they all realize the gate was just another illusion. Tracking down the source of the voice that gave them the riddles, the trio discovers someone calling himself the Master of Jumanji. When they refuse his order to go back to the gate, he sends a lion after them, which they then defeat. The Master then reveals that he is an old man and that he too is a Jumanji player that became trapped because he could never figure out his clue - the Gateless Gate. When Alan tells him that the Gate is just another illusion, the Master realizes his error, thus solving his clue and finally sending him home. Peter & Judy apologize to Alan for being unable to get him home, too, but Alan assures them that he still has hope after seeing the Master escape. At home, Judy points out that listening to unseen voices could get you into trouble. When Aunt Nora calls to them to do their homework, Peter agrees with Judy.

Clue: Who is the fool and who is wise? Beyond shifting sands the answer lies.
207"Robo-Peter"Bob FosterSteve RobertsRay Brown, Joe Denton, Eduardo Olivares,
Joe Orrantia & Andy Thom
November 2, 1997 (1997-11-02)

Peter & Judy try to leave the house, but as Peter hasn't finished his homework, he's forbidden from going, so he decides to go to Jumanji by himself and have fun there. He arrives on the bank of a river, and, after creating a path across for himself with a boulder, he goes to cross. He is attacked by a tiger, but saved by Alan in the nick of time. Upon realizing that crossing the river would solve the clue he was given and thus send him home, Peter is disappointed. As an alternative, Alan takes Peter to Ibsen's lab, where they are greeted warmly and invited in for refreshments. Peter is dubious, but Alan assures him that Ibsen is a changed man, and Ibsen reveals he has been creating friendlier creatures to populate Jumanji. He asks Peter to stay and help, but Peter refuses because Judy and Aunt Nora would miss him, and he has too many responsibilities at home. Alan summons a Robo-Peter and proposes that he go in the real Peter's place to take care of everything at home. Peter happily agrees, and Robo-Peter solves the clue to be sent home. While Robo-Peter is taking care of Peter's chores and schoolwork in Brantford, the real Peter is enjoying his time in Jumanji, playing with a robotic dog Ibsen brought to life for him that he calls "Spike". When Spike falls down a set of stairs, Peter goes after him, only to discover a Robo-Judy and another Alan, which turns out to be the real Alan, who tells him to run away. He's caught by Ibsen, who reveals that he plans to trap the entire populace of Earth in Jumanji and replace them all with robot copies. Peter cannot escape and warn anyone, however, because Robo-Peter solved his clue. Meanwhile, Robo-Peter defeats Rock and invites a crowd of students to play Jumanji, but is stopped by Judy before anyone can play. Judy tricks Robo-Peter into dropping the dice, and the two are pulled into Jumanji, where Alan and the real Peter have gotten free with Spike's help. In the confusion over which Peter is real, Alan manages to destroy Ibsen's power generator. After getting Ibsen's controller the trio turns the robot duplicates on Ibsen, who vows revenge as he's chased away. Spike becomes Alan's new pet, and the kids are sent home, where it is discovered that Rock is now scared of Peter and that years' worth of Peter & Judy's chores are done.

Clue(s): The grass looks greener across the river wide, a simple stick leads to the other side/Blind obedience brings disaster, until the servant turns on the master.
218"Mud Boy"Dave SchwartzNeil AlsipJoe Denton, Dan Kubat & Michael DochertyNovember 9, 1997 (1997-11-09)

Judy is practicing her violin for a recital later that night which Peter has no choice but to go to. Against Judy's wishes, he rolls the dice for Jumanji. The two land in the Jumanji Bayou and encounter Alan, who is running from a giant leech. The three split up and the giant leech goes after Peter. He nearly gets sucked up by it, but Alan and Judy distract the leech and save him. The leech turns its attention to them, but Alan defeats it by tossing a snake he accidentally grabbed at it and the snake holds its mouth shut. After hearing Peter & Judy's clue, Alan figures it could mean the old Dirt Mines on the other side of the Bayou, and heads off to find the paddles for his canoe. Peter draws a creature in the mud, which comes to life, and Peter names it Mud Boy. Judy isn't too happy when she finds out about it, but they take it with them. In the canoe, Mud Boy fools around and scares Alan, causing the canoe to tip over. A crocodile destroys the canoe although they get safely to shore. Judy tries to impose rules on Mud Boy, but Mud Boy, who doesn't like rules, yells at her and runs off. At the Dirt Mines, a drilling machine attacks them, and Peter gets separated from Judy & Alan, encountering Mud Boy in a tunnel. The two head off to find Judy and Alan. In the upper level, Judy pulls a control lever lacking any cobwebs and the two fall through a trap door into the tunnel, where they encounter a giant mole-rat that attacks them, but Judy causes a flood that washes it away. Mud Boy reveals that he just wants to have fun and takes Peter to a place with some spongy substance and a nearby mud waterfall. The two bounce around, and then Mud Boy decides to get rid of Alan & Judy so he and Peter can have fun forever. He takes off to find them after sticking Peter to a wall. Alan & Judy are nearly drowned in the mud river while Mud Boy just watches, but Peter manages to free himself and saves them. Mud Boy adds more mud to himself and grows to giant size to chase the three. Peter finally stops him by creating Mud Girl, Mud Boy's older sister, and Mud Girl orders Mud Boy around like Judy does to Peter and gets him to stop. Mud Boy returns to normal and heads off with Mud Girl, but not before he gives Peter a friendly wave in appreciation of what Peter put on Mud Girl for him: a "kick me" sign inscribed on her back. Alan realizes that Mud Boy and Mud Girl were the pieces of the clue, thus solving it and sending Peter & Judy back home. At home, Peter decides to go to Judy's recital despite her saying he doesn't have to, but he secretly wears a Walkman.

Clue: Fools draw ruin from the earth, the only hope a magic birth.
229"The Magic Chest"Tom McLaughlinPatricia CarrRachel Brenner, Dave Arnett, Warren Greenwood,
Declan Moran, Tom McLaughlin & Eduardo Olivares
November 16, 1997 (1997-11-16)

Peter wants to get a new squirt gun, but Aunt Nora tells him no, then orders him and Judy to take some of the old junk out of the attic as she believes it can be sold for a lot of money. While cleaning the attic the two decide to play Jumanji. The two arrive at the base of a tree that Alan's trapped in, surrounded by giant sloths, and are forced to climb the tree themselves when a pack of hyenas arrives. Alan distracts the hyenas and the sloths with fruit, and he, Judy, and Peter escape by swinging on a vine over a cliff, where Alan reveals he collected some Hyaconda Fruit, some of the most coveted fruit in Jumanji. After hearing their clue, Alan leads them to the sandcastle of the Sand King, but Peter falls down a hole and discovers a treasure chest. The other two fall too and they enter an underground room where they find a lot of treasure and the Sand King himself. The Sand King is obsessed with finding a magic chest, and, believing they have it, has his men chase them. Peter, Alan & Judy fall through quicksand and return to Brantford, leading them to believe they solved their clue. Alan runs off, but the chest falls out of Peter's backpack and Judy realizes that it must be the chest that the Sand King was talking about. Peter secretly takes a couple of coins to buy his squirt gun and leaves the chest on the steps while he and Judy look for Alan. It is found by Mr. Olsen, who had come to buy antiques, and he takes it with him. Peter uses one of the coins to buy the squirt gun and is turned into a skunk as a result. The shopkeeper turns into a rhino and demands to know about the rest of the coins when he hears about them. The kids and Alan defeat him and Peter retrieves the coin. They head home to get the chest and return it to Jumanji, but find it gone and Aunt Nora an ostrich as she picked up one of the coins. They realize that anyone who touches a coin turns into an animal and if they don't get the chest and the coins back, the town may turn into a zoo. They find Olsen, but he refuses to give up the chest, touches a coin, and turns into an elephant. Judy & Peter manage to retrieve the chest from him. On the way home, Rock attacks Peter and the chest spills its contents. Some of the kids touch the coins and turn into animals too, and start chasing Alan, Peter & Judy, who climb up the jungle gym to escape. Peter, Judy & Alan collect the chest and all the coins, then fall through the sand and end up back in Jumanji again where they encounter Slick. His comments cause them to realize that if they toss the chest in the ocean, the curse will break as that's what their clue means, but Slick steals it. Peter forces him to give it back, but he steals the coins before doing so. The three go to throw the chest into the sea but are caught by the Sand King who discovers the chest is empty. They escape and run into Slick, who's been cursed as well, and he gives up the coins. The Sand King and his drones confront them, but Peter destroys the drones and kills the Sand King with his new squirt gun. Afterwards, Peter tosses the chest into the ocean and the curse is broken, restoring everyone affected by it to normal. Peter's clue is also solved and they return home, where they discover that as Peter bought the squirt gun with money from the chest, it is gone now, too. However, Mr. Olsen paid Aunt Nora a lot for the antiques he got and Aunt Nora bought the gun Peter wanted herself and squirts him in the face with it.

Clue: A crumbling kingdom brings a trap to light. Fathom greed's curse to make things right.
2310"The Trial"Bob FosterJonathan GreenbergJoy Kolitsky, Joe Orrantia & Llyn HunterNovember 23, 1997 (1997-11-23)

Peter & Judy arrive home to find Aunt Nora yelling at a plumber for breaking a vase, which he claims he did not do. The kids go to the attic to play Jumanji, where they encounter Alan carrying a glass orb which he saves from accidentally going over a cliff, only to fall over himself. Alan is caught by one of Van Pelt's traps and then put in a net by three monkeys, who drag him away to Jumanji's Judge. He is charged with the orb's theft, as it is supposed to be in caverns protected by the apes. When Alan is told he will be having a trial, the kids do their best to defend him, but Peter makes a fool of himself trying to question a witness. Getting desperate, the kids try to break Alan out of jail, only to nearly be arrested themselves. When Judy questions Alan the next day, his version of events is only believed by the kids, and he is found guilty. As punishment, Peter is sentenced to 40 years on Desperation Island, with Alan desperately trying to tell the judge something else as Peter is dragged away. On the island, Peter befriends a small creature named Eep, a Fludgel. When Alan & Judy arrive on the island trying to save Peter, a tidal wave destroys the raft they built, and the humans are captured while Eep gets away. At this time, Alan finally reveals what he'd been trying to tell the judge; when he found the orb earlier, he found a Fludgel with it and lied to protect the Fludgel. The kids forgive Alan for lying, but the judge decides to execute them. However, Eep returns with a group of Fludgels, who exchange a giant orb for the humans' freedom to repay Peter's kindness to Eep. The judge accepts the orb and is pulled into it as the kids return home. At home, Judy and Peter try to convince Aunt Nora not to get the plumber fired, only to find that she's discovered a cat in the house, with the implication that the plumber was innocent after all.

Clue: Let the judgment fit the crime. An act of kindness may come in time.
2411"The Riddle of Alan"Tom McLaughlinPeter GaffneyEduardo Olivares, Declan Moran, Warren Greenwood & Chuck HarveyFebruary 9, 1998 (1998-02-09)

In Jumanji, Peter tries to retrieve a jewel from a plant, but Alan doesn't let him as he thinks it is too dangerous. Later, Peter is upset that Alan treats him like a baby and refuses to go back to Jumanji, only for Judy to drag him back. When they get to Jumanji, they were attacked by a giant armadillo and bear, but the armadillo and bear started to fight and Judy & Peter easily escaped. They cannot find Alan anywhere, and while looking for him Peter worries that his earlier wish to never see Alan again is coming true. Judy thinks that their clue may have something to do with the Ruins of the Faceless Statue, so they begin their trek to the ruins, encountering Van Pelt, a waterfall, and a snake along the way. At the ruins, the kids discover that the statue is apparently of Jumanji himself, but encounter the Manjis before they can investigate. As the Manjis consider the ruins sacred ground, Peter & Judy are about to be subjected to severe punishment, only to be saved when a bolt of lightning causes the Manjis to disappear. Not long after, the kids find Alan - amnesiac and wearing metal claws and a mask. When his memories don't return after a night at home, Alan is brought back to the ruins in the hopes it will jog his memory. As his memories slowly return, the trio discovers an old steamship in the ruins, which they use to travel upriver. After the ship is destroyed by a sleepwalking Alan, he finally remembers that he came up the river to follow an old Manji legend about finding the truth at the head of the river, which he hoped would be his clue. At the head of the river, the Manjis capture them and bring them before a copy of the Faceless Statue that has a face on it: Alan's. The Manjis believe that sacrificing Alan will end the game, so the trio is forced to flee up the monument's cliff, which triggers Alan's memory of scolding Peter and causes him to apologize. Inspecting the monument, it is discovered that there is machinery behind the face and that the whole thing was another of Jumanji's tricks. This sends the kids home and leaves Alan behind saying that he still does not remember who they are.

Clue: Find the truth so long concealed, when the hidden face has been revealed.
2512"Night of the Hunters"Andy ThomJohn ZiaucusDave Arnett, Rachel Brenner & Bryan MailleFebruary 16, 1998 (1998-02-16)

Peter & Judy are selling raffle tickets, and Peter sells 20 to Mr. Kinderman, an old man who only meant to buy one and can't even really afford that. Judy compiles a mailing list of people, but Peter shuts off her computer, and in retaliation, she steals his tickets. Afterwards, they decide to enter Jumanji. Upon landing, Peter discovers the truth about his stolen raffle tickets and he and Judy argue until they're interrupted by Van Pelt. However before Van Pelt can kill them, they get interrupted by Von Richter, Van Pelt's rival. Van Pelt reveals he plans to use Judy & Peter as bait to lure in Alan, who he's been hunting for 15 years, and offers to let Von Richter watch. Alan falls into the trap, but Von Richter stops Van Pelt from killing him and proposes a contest between them instead, with them each trying to get Alan. Von Richter reveals that after he came along, he became the best hunter in Jumanji, although Van Pelt claims Von Richter just stole most of his prizes, and both want Alan for their walls. Von Richter releases Alan into his compound with a five-minute head start before he and Van Pelt go after him. He promises to release Alan, Peter & Judy if Alan makes it through the compound, but is in reality lying. Von Richter nearly gets Alan, but Van Pelt stops him as he still wants Alan for himself. In the cage, Peter manages to escape and frees Judy. They distract Von Richtor and Van Pelt and although Peter is caught, Von Richtor decides to let him go and Peter frees one of Von Richtor's injured eagles. Alan is nearly caught by the two hunters but escapes while they're arguing and Van Pelt starts to sink in quicksand. Alan saves him after he tosses away the rifle, but Van Pelt tries to kill him with a pistol and fails. Alan hurts his leg in a trap but runs into Judy & Peter afterwards. They manage to trap the two hunters in a trench and encounter the eagles again. Peter realizes that the clue means how Von Richtor double-crossed his eagles, who are now on their side due to being betrayed and Peter saving one. The three escape on the eagles and as their clue was solved, Peter and Judy return home. At home, Peter returns Mr. Kinderman's money but lets him keep a ticket for free. Peter & Judy have sold the same number of raffle tickets and are content to share the grand prize but get home to discover their rival sold a bunch to Aunt Nora and has thus won.

Clue: Double crossing makes no friends, the Wings of Eagles make amends.
2613"The Plague"Scott WoodMarsha FreemanJoy Kolitsky, Joe Orrantia,
Ray Brown & Michael Docherty
February 23, 1998 (1998-02-23)

Peter is sick with a fever and forbidden from going to the park. After Aunt Nora spreads a paste on his chest, Peter decides to enter Jumanji against Judy's wishes. There they're grabbed into the bushes by Alan, who is trying to avoid some Giant Anteaters, before the two notice the smell caused by Aunt Nora's paste. The smell draws the anteaters and they're forced to run into a pepper tree. They climb the tree and drive the anteaters off by feeding them peppers. Peter's illness starts to catch up with him and they head to a pool of water Alan knows that has a glitter that they believe might be the glitter they're looking for. Using a raft they explore the river and find a bead in a giant clam's mouth they believe might be what they're looking for, but when Alan and Judy go after it, they get attacked by a monstrous underwater creature. Judy gets the bead while Alan defeats the creature, but the raft gets swept off a waterfall along with Alan and Judy, but Peter luckily gets washed up on shore. Even with the pearl they don't return home, and decide to take Peter to the Manjis as his illness is just getting worse. Even the Manji attempt to cure Peter fails, but Tribal Bob believes that the clue refers to a statue that needs the pearl to prevent a volcano eruption, so they take off to find it. Alan climbs the statue and puts the pearl in solving the clue, but as they leave, the Manjis show signs of Peter's illness. At home, a doctor treats Peter and reveals that his illness is Norwegian Pluracy, a very contagious illness, but the doctor has an antibiotic for it. Knowing that the Manjis and Alan likely caught it too, Judy decides to take him to Jumanji and tricks him into rolling the dice, giving him the clue "Undercover is the catch, turn around and down the hatch" before the doctor, Judy, and even Peter are sucked into Jumanji. Judy manages to come up with an excuse, but a rhino with tusk-like horns attacks them and Alan saves them. However, he's contracted Peter's illness and reveals that the Manjis have it too. They find the Manjis, who have caught the illness like a plague, and Tribal Bob believes that the doctor is an evil witch doctor who gave them the illness and plans to kill him, Alan, Peter & Judy. The three escape, but the doctor is captured. Later, while the Manjis are sleeping, Peter & Judy rescue him from his cage and dress him up. Peter then tells the Manjis he got rid of the "evil witch doctor" and brought in a Wanji healer from across Jumanji to make them better. They pretend that the doctor speaks another language with Peter "translating" for them and manage to convince the Manjis, which works as some of Tribal Bob's best friends are Wanjis. The doctor treats the Manjis and Alan and gives them instructions on their treatment through Peter. Peter realizes that the doctor solved his clue, and they return home after the doctor finishes treating the Manjis. At home, they convince the doctor it was all a dream and he leaves none the wiser. Peter recovers in bed from his illness and finally gets better, but Judy gets sick afterward and Peter tells her he knows a good Wanji healer.

Clue(s): All that glitters is not gold, but leads you to the bead she must hold. Undercover is the catch. Turn around and down the hatch.

Season 3 (1998–99)[edit]

No.
overall
No. in
season
TitleDirected byWritten byStoryboards byOriginal air date
271"The Three Peters"Gloria JenkinsMarsha F. GriffinDave Arnett, Ray Brown,
Declan Moran & Brian Tribble
September 8, 1998 (1998-09-08)

After Peter gets frustrated and kicks the game, he winds up breaking the glass dome into three pieces. When the game pulls him and Judy in, They were attacked by two giant slugs but were saved by Alan. It is quickly discovered that Peter himself has splintered into three: Mean Peter, Scared Peter, and Nice Peter. Once Alan and Judy free Mean Peter from another run-in with Van Pelt, they find that the Manjis have captured the other two, intent on sacrificing them. When Judy notices an approaching storm, she realizes the meaning of the clue and ensures that the three Peters are all struck by lightning, thus fusing them back together. At home, Peter has no memory of the events, and the game repairs itself.

Clue: Woeful pieces of a broken soul await the strike that makes them whole.
282"Young Alan"David SchwartzPeter GaffneyJeff Allen, Shavonne Cherry,
Bryan Maille & David Steele
September 15, 1998 (1998-09-15)

The kids are sent into the past by Professor Ibsen (who has been turned into a giant frog), in the hopes that he can eliminate them at his full strength. When they arrive, they meet a young boy who has just tumbled into Jumanji himself. After escaping from the past Ibsen and teaching the boy some of the survival skills they learned from Alan in the present, they then learn the boy's name: Alan Parrish. Realizing they have gone over 20 years into the past and that Alan cannot survive on his own, they initially accept that they are trapped in the past. However, young Alan heard them and buys a boat from Trader Slick. Past Alan falls off the boat, and with a broken steering wheel, they cannot go back for him before they return to the present. After present-day Alan saves them from a waterfall, they hear from him that Ibsen had gotten a cure for his earlier predicament from Trader Slick, but it has also shrunk him and turned him blue. This returns them home, where Peter goes to play with an old toy he found, but then winds up breaking it.

Clue: No past, no future, we know it is true. And yet the present makes you blue.
293"The Intruder"Andy ThomPeter GaffneyDave Arnett, Lisa Baytos,
Dan Kubat & Brian Tribble
September 22, 1998 (1998-09-22)

When the kids discover a robber in the attic, Peter, in desperation, rolls the dice and gets all three pulled into Jumanji. The robber, Jack, continues to try and look for valuables, while the kids escape. When Jack catches Peter again and is about to leave him to die, Peter lies that Van Pelt has emeralds, which intrigues the robber enough that he saves Peter. After seemingly killing Alan and threatening Judy, Jack sends Peter to get the emeralds. Peter grabs a random chest in desperation and runs back, trying to use the chest to bargain for his sister. Alan reappears and saves Judy, and when Van Pelt shows up, he reveals that the chest's contents are a "Juroceros" horn, which Van Pelt boasts was the last of its kind. A live "Juroceros" appears and saves the group from Van Pelt, only for Jack to try to steal the horn. Upon getting it back, the kids and robber are sent home, where they encounter Officer Bentley, who'd come to check the house because he noticed a broken window. Jack begs to be taken to jail, and Officer Bentley arrests him.

Clue: Your view is askew, your morals are stunted; till you see the robber robbed and the hunter hunted.
304"Oh, Grow Up!"Gloria JenkinsMarsha F. GriffinDave Arnett, Ray Brown,
Declan Moran & Brian Tribble
September 29, 1998 (1998-09-29)

Peter, upset that he's too short to ride a new roller coaster, goes to Jumanji with Judy. When they arrived they were attacked by a group of wild pigs, but were saved by Alan and hides in a ditch. Peter was angry because he was too short. They came across Trader Slick, Peter trades him a rabbit's foot for a growth potion. When Peter drank it, Judy noticed that Peter was taller than he was before and knew that he made a deal with Slick. Alan, Judy & Peter were attacked and chased by a lynx. They hide in a log, but Peter started to grow again, and the Lynx swapped its paw on the log making it roll down a hill. Peter becomes much bigger than the Lynx attacking them again, but Peter grabs a coconut and hits the cat and causing it to run away. Peter drinks more of the potion and is attacked the wild pigs again, but Peter now at an enormous size saved Alan and Judy from the pigs. While his new stature proves helpful at first, Peter eventually winds up causing problems, including destroying the Manji village after fighting a giant monitor lizard that was attacking the Manjis. Judy and Alan coerce Slick into giving them the antidote for free, and he warns them that only three drops are needed. Peter drinks the entire bottle, causing him to shrink to a tiny size, and when the trio tries to find Slick again, he is gone. Figuring out that the last part of their clue means what's left of the growth potion, Peter drinks it and is restored to his normal size. When the kids return home, Peter wonders where his left shoe is, and it is shown that the shoe is still giant and Tribal Bob is now living in it.

Clue: One small trade makes fortunes rise, but what remains is just your size.
315"Return of Squint"Andy ThomPeter GaffneyLisa Baytos, Rachel Brenner & Dan KubatJanuary 7, 1999 (1999-01-07)

Peter is on the swim team, but can't keep up with the other kids. Frustrated, he goes home, and he and Judy play Jumanji. They immediately encounter salamanders that Alan manages to drive off, but not before some of their slime gets on Peter and begins to transform him. The trio steal a submarine from Ibsen's lab until they realized that the oxygen tank was low. They wind up surfacing near an island inhabited by Captain Squint and his two shipmates. Squint hijacks the sub and orders Alan, Judy & Peter to help him find a sunken city filled with treasure. When Squint won't listen to the warnings, the submarine winds up cracking open. Alan and Judy survive by putting on scuba suits before the disaster, and Peter is now fully transformed and capable of breathing underwater. The trio finds the treasure and is attacked by Squint, but manages to get away just before two demonic mermaids trap Squint and his men. Alan & Judy grab some of the treasure and find a balloon-like plant that can lift them to the surface. They soon realize, however, that the treasure is too heavy, so they must drop it, and as they are headed to the surface, Peter changes back. Back at home, Peter uses the skills he learned as a salamander to impress his coach Mrs. Hinman and his teammates.

Clue: A machine will take you to the deep. But cannot tell you what to keep.
326"Armageddon"David SchwartzSteve RobertsDave Arnett, Ray Brown,
Declan Moran & Brian Tribble
January 14, 1999 (1999-01-14)

As Judy prepares to go meet a boy named Dashell and Peter practices for his little league team, the two hear Alan calling for help. Realizing they haven't been to Jumanji in days and that Alan needs them, they roll the dice. Upon arrival, they are chased by an elephant, then by a giant wooden roller after they were chased into a temple, only to have the elephant save them. They eventually find Alan, relaxing in a hot tub. He explains that while they've been gone, Jumanji started to gradually change into the peaceful land they see now. But just as he finishes explaining, they are attacked by Manjis, confusing Alan and sending the three running. After witnessing more bizarre incidents, the three decide to question Ibsen to see if he knows anything. At first, he cannot give them answers, merely saying that he believes something is wrong with Jumanji itself, but upon trying to find a solution elsewhere and encountering more strange incidents, the trio question Ibsen again after his laboratory lands near them. As he acts like a broken robot, he manages to tell them that a mechanism is broken, so they travel through the Bog of Despair to reach the underground system of machinery. When they find a broken gear, they rig up a pulley to fix it. Alan realizes that if the kids release the pulley, it will fix the problem and send them home, at the cost of his life. He tells them to go ahead, but they instead save him and manage to remove the gear anyway. Realizing that the clue was speaking of itself and that Jumanji is back to normal, the kids are sent home. As Peter ponders if Jumanji broke down on purpose, Dashell calls, and Judy races off to answer so she can apologize for being late.

Clue: There's one way out, the price you know. Save yourselves and let it go.
337"Love Potion"Andy ThomSiobhan Byrne O'ConnorLisa Baytos, Mike Borkowski,
Rachel Brenner & Dan Kubat
January 21, 1999 (1999-01-21)

Judy tries to ask Wade Riley, a boy she likes, to a school dance, only to be interrupted by the new girl in school, who says she is taking Wade to the dance. At home, a depressed Judy agrees to play Jumanji. The kids find and save Alan, who is trying to return a baby albino gazelle to her herd. After being attacked by fire-shooting fireflies, the three go to Slick's shop to get a boltcutter to free the baby albino gazelle, and as Alan goes off to get the payment, Slick offers Judy a love potion perfume. After she uses it, it makes Alan fall in love with her, as well as Van Pelt when they later encounter him after being attacked by two rams. As Alan and Van Pelt fight over Judy, the baby albino gazelle is returned to her herd, and the kids return home, only to soon find that all of the boys in school are now fighting over Judy. When Peter saves her from a mob of boys, they race home and enter Jumanji again, desperate for a cure. Soon even the Manjis want Judy to be their Queen, but Peter and Alan rescue her. They encounter Slick again, whom they trick into giving them the antidote. The danger is immediately over when the antidote is used, and the kids return home. Judy decides to go get ice cream instead of dwelling on the dance.

Clue(s): A rescue formed for one in need, will soon in kind repay the deed/Desire and love falsely derived, can only be saved by what's inside.
348"Sorceress of Jumanji"David SchwartzGreg Klein and Tom PugsleyJeff Allen, Shavonne Cherry,
David Steele & Curt Walstead
January 28, 1999 (1999-01-28)

Peter and Judy return home to find Aunt Nora having a rummage sale and learn she sold Jumanji to a mean neighbor called Ms. Desmona. After going to Desmona's house to ask for the game, the kids are turned away, with Ms. Desmona telling them she doesn't know anything about it. As they are leaving, they witness Desmona being pulled into Jumanji, and race after her. Once in Jumanji, the kids must rescue Desmona with Alan's help from two water buffalo and afterwards must follow her to keep her safe. She escapes them, and eventually steals a spellbook, the "Tome of Jumanji", from Slick, who tells Alan and the kids where to find her. When they encounter Ms. Desmona again, she has now become the Sorceress of Jumanji, and she kidnaps Peter to be her apprentice. Learning of the castle where the original Sorceress lived, Alan and Judy travel there to save Peter. After a lengthy battle, Judy gets ahold of the Tome, and transforms into the Sorceress, causing Ms. Desmona to return to normal and apologize for her actions. This sends her home, and as it solves the kids' clue as well, they return, too. Back in Brantford, Ms. Desmona returns the game and a football she had taken from Peter. Judy demands that she return all of the other toys she has stolen, and Ms. Desmona refuses, Judy's eyes glow, causing Desmona to change her mind.

Clue(s): Evil spoken will not amend until one becomes two again. (Ms. Desmona)/Power and evil are ancient lore. Your only escape lies with the one before. (Peter & Judy)
359"The Ultimate Weapon"Gloria JenkinsBarry HawkinsDave Arnett, Ray Brown,
Declan Moran & Brian Tribble
February 4, 1999 (1999-02-04)

Peter's friend Donny is moving away and Peter decides to get rid of Donny's email address. Trying to forget his sadness, Peter joins Judy in Jumanji. Upon arrival, the kids find Van Pelt, Squint, The Judge, and Ibsen, all attending an auction set up by Slick. Alan pulls them into hiding and explains that Slick is trying to sell something to all of Jumanji's worst villains, but he doesn't know what it is. The three dress in disguises to infiltrate the auction, and learn that Slick is offering an item called the Trans-Vector, an item that can open a portal to a nightmare world which he sends a rhino there. When Alan's mask falls off, the trio desperately tries to grab the artifact, only for Alan to get pulled into the Nightmare World by Van Pelt. Judy and Peter team up with Ibsen, who reveals he wants to destroy the artifact. The artifact changes hands many times over an extended chase, and the kids finally manage to free Alan, only to have a creature from the Nightmare World escape. Realizing the only way to end the trouble, Judy tells Peter to toss the Trans-Vector into the creature's mouth, where it then explodes and destroys the creature, thus sending the kids home. Later, Peter writes an email to Donny, deciding to keep in touch with him after all.

Clue: Though worlds apart friendship's your guide. When all seems hopeless, toss it inside.
3610"Who Am I?"Bob HathcockTom Pugsley & Greg KleinJeff Allen, Shavonne Cherry,
Bryan Maille & David Steele
February 11, 1999 (1999-02-11)

On a rainy day, Peter is practicing baseball inside but isn't doing a good job so Judy gives him a few tips. After Peter accidentally shatters the attic window, Judy pockets a baseball and they decide to play Jumanji. The two arrive on a beautiful day in Jumanji with a rainbow, but the rainbow changes into a lightning ball that starts chasing them. It scoops them up but drops them off again, and they discover that they've changed bodies. They soon realize that everything is jumbled up, including Alan and Van Pelt. When they go to Slick for answers, he reveals he sold Ibsen the Tri-Jumiante Prism, something that can switch things around. They head to Ibsen's lab, where they are caught in a trap, and learn Ibsen did all of this on purpose. Judy manages to activate the Prism using Peter's baseball to throw a curveball. This time, Peter's Slick, the chimp's Judy, Judy's the chimp, and Ibsen's Peter. Judy quickly switches on the Prism again but accidentally breaks the on-off lever. The Prism explodes, destroying Ibsen's lab and returning everything to normal. With their clue solved, the kids return home, and Peter uses the curve ball he learned from Judy to win a game for his little league team.

Clue: Mirrors reflect, but not what's inside. Problems are solved from the other side.
3711"Nothing to Fear"Andy ThomMarsha F. GriffinLisa Baytos, Mike Borkowski,
Rachel Brenner & Dan Kubat
February 18, 1999 (1999-02-18)

Peter has a nightmare about going to school naked, so Judy takes him to Jumanji to get his mind off it, but they are immediately attacked by a giant cockroach. Judy is too frightened to run and after they're saved by Alan, he's forced to carry her away. On the way to Crystal Lake, Peter gets stuck in a tar pit and Alan falls in when he tries to save him, but Judy manages to pull them both out. Peter initially believes that the pit ate his clothes, but Judy shows him it didn't and they head to Crystal Lake where Alan and Peter clean up. Judy and Peter realize the clue didn't refer to the lake as nothing happens, but Alan sees a vision of himself old before being attacked by two giant cockroaches and Judy freezes again. Alan carries her to safety and Peter attacks the cockroaches with seashells and they suddenly disappear into thin air. Peter realizes that Jumanji's playing tricks on them and that perhaps the "lies" part of their clue means lies as in a fib before he's snatched by a giant eagle and taken to its nest. Alan rescues Peter from the nest, but the eagle starts chasing them. They escape and realize that Ibsen must be behind what's going on so they head to his lab. In the lab, they search for anything that could have caused the weirdness and Alan finds a file on him on Ibsen's computer that reveals that Alan doesn't have a clue and is thus a permanent prisoner there and will grow old and die still stuck in the game. Ibsen shows up and reveals he is responsible for what's going on as he's created a machine to bring nightmares to life, called the Triangle of Terror. Judy and Peter escape the room, but Alan gets trapped in it. Alan gets out but sees a nightmare of Judy many years in the future leaving her daughter on her birthday to come with Peter to try to free Alan, but he's snapped out of it by Judy and Peter. He tells them they're going to solve their clue and he doesn't want Judy & Peter to return again before they're chased by a pack of jackals. They escape across a bridge that Alan then destroys, but he ends up in another nightmare where he sees his own grave. After snapping out of it, he reveals what he learned to the kids, but Peter points out that that's Alan's fear and the machine just made him see that. They realize that confronting their fears makes them disappear and head to Jagged Canyon where they figure out Ibsen's machine must be from his model in his lab. There they find it and plan to reflect the beams to cause a power surge and destroy it, but Ibsen shows up and powers the machine up to full, making all of their worst fears appear. Facing their fears doesn't work as these are real and Judy realizes that they have to destroy the machine to make them go away. The three manage to climb the towers chased by their nightmares and reflect the energy beams into the center of the machine, overloading and destroying it. The nightmares disappear and the machine comes to life and chases Ibsen away. Peter realizes the clue referred to their manifested nightmares and by reflecting the beams and making the nightmares dissolve, they made their vision pure, solving their clue and sending them home. As they go, they promise once again to get Alan home, and Alan's faith in returning home someday is restored after defeating his nightmare.

Clue: What lies before your eyes is sure. Reflection makes your vision pure
3812"The Doll"Dave SchwartzSteve RobertsJeff Allen, Shavonne Cherry,
David Steele and Curt Walstead
February 25, 1999 (1999-02-25)

Peter isn't paying attention in class and is made to sing "My Country Tis Of Thee" and does it badly and gets made fun of. After school, Rock and his gang toss Peter into the trash, and at home, Aunt Nora orders him to do chores. Peter asks Judy to go to Jumanji with him and when he rolls he gets the clue "Take what you will, though it will be wrong. Your only hope will come in a song" before the two are sucked into the game again. They find a bunch of giant holes and the gopher that made them. The two run away, but Peter falls into a hole and nearly gets eaten before Judy manages to pull him back up. The two reach a cliff and Judy decides to climb down as the river below is too fast to swim, but Peter jumps in anyway and gets swept away. Judy jumps after him and gets swept downriver too before Alan saves her and the two head out to look for Peter who ends up washed on shore drowned and is found by Manjis who take him to their witch doctor. The witch doctor manages to revive Peter with a voodoo doll as Alan and Judy show up. As they leave, Peter steals the doll which the witch doctor discovers when an injured warrior is brought in soon after. The Manjis, angry start to chase Judy, Alan & Peter, but they manage to get away by climbing a tree, but a Manji finds them and hits Peter in the back with a spear before Alan drives him off. Peter discovers the spear hit his songbook and Judy realizes it solved their clue as Peter's songbook saved him and they return home although Judy doesn't understand what the first part of the clue meant and Peter pretends not to either. At school, Peter gets a strand of hair the teacher dropped and makes her look like a fool in front of the class. Later, at baseball practice after the coach insults him, Peter uses the doll to make the umpire kick the coach out. When Rock and one of his buddies come after him, Peter uses the doll to spin Rock around and throw him into a trash can. At home, Peter uses it to force Aunt Nora to do his chores (and make his dinner as it turns out) and Judy catches him in the act. When she tries to stop him, Peter uses one of her hairs on the doll and puts it into the fridge, causing Judy to turn to ice. When Peter retrieves the doll, the ruby in the center falls off without Peter noticing and nothing Peter can do will revive Judy so he decides to ask the witch doctor and when he rolls he gets the clue "A chilling lesson will leave its trace until the red glows in its place" and he's sucked back into Jumanji alone. There, Peter's grabbed by a lemur, but is saved by Alan. The lemur has his backpack which has the doll and it starts eating the backpack. Alan and Peter retrieve the doll but are caught by Manjis who aren't happy to see Peter. Peter returns the doll and asks the witch doctor to help him save Judy, but the witch doctor is unable to help without the ruby from the doll's chest which is still in the freezer. As the Manjis have no more, Peter and Alan head to a very hot Mud dauber's nest that has rubies forming thanks to the heat after infiltrating it wearing mud, Peter retrieves a ruby, but the two are forced to run as Peter accidentally wakes the queen. They escape from the mud daubers and Peter gives the ruby to the witch doctor who puts it into its place on the doll and starts to glow. Peter realizes that that solves his clue and he returns home where Judy returns to normal and is extremely angry at what Peter did and chases him.

Clue(s): Take what you will, though it will be wrong. Your only hope will come in a song/A chilling lesson will leave its trace until the red glows in its place
3913"An Old Story"Andy ThomTony SchillaciLisa Baytos, Mike Borkowski, Rachel Brenner,
Dan Kubat & Brian Tribble
March 4, 1999 (1999-03-04)

Aunt Nora goes out on a date and hires a babysitter named Sally. Sally tries to send the two to bed, but they decide to play Jumanji instead, getting the clue "When silk is torn and bondage ends, you must give up what you can't defend" before the two are sucked into Jumanji again. The two get caught up in a dust devil and are dropped into a whirlpool but escape by grabbing onto a branch. The two find Alan cocooned by a giant caterpillar and defeat it and release him. Alan reveals he collected Glaze Berries that all creatures in Jumanji like and they convince him to get rid of them. The two then realize that they solved their clue as the silk was the caterpillar's web, the bondage was Alan tied up and what couldn't be defended was the berries. The two return home leaving Alan disappointed in their quick departure. At school, Peter is forced to hide in the janitor's closet from Rock and one of his goons while Judy is made fun of for needing a babysitter. In the closet, Peter discovers he's suddenly turned into an adult and takes some clothes hanging up, and threatens Rock and his buddy. Judy discovers she also has become a grown-up and steals clothes from the teacher's lounge before running into Peter. They realize that this happened in Jumanji, but Peter decides to have some fun as a grown-up rather than go back to Jumanji. Peter tries out a car while Judy meets a nice guy named Justin Galloway. Judy later finds Peter at a movie and as they leave, they grow even older and Officer Bentley shows up demanding if they know anything about Peter and Judy's "disappearance." The two manage to escape and head home to find cop cars surrounding it. They get in through the attic window and quickly escape into Jumanji with the clue "Youth must follow and age must lead. Two legs fail but three succeed." The two find Alan, but by that time are elderly. Alan is horrified to hear about the whirlpool which he reveals is the Pool of Ages which turns anyone who swims in it older and older until death. The three decide to head for Jumanjicon, an ancient ruin where the Golden Goblet of Jumanji is and if Peter and Judy drink from that Goblet, their youth will be restored. As no one knows where Jumanjicon is, they head to Slick and he reveals he has a compass that will lead there. Peter trades the janitor's keys for the compass and they head off to find Jumanjicon. On the way they encounter Ashton Phillips who takes the compass, revealing Slick stole it from him but Judy manages to trick Ashton into taking them with them. Along the way, Peter & Judy grow even older and Judy has to use a walking stick. They reach a geyser field and Ashton and Alan make it through on their own, but Judy & Peter's failing vision traps them part of the way. Alan comes back for them and uses Aston's hat and a geyser to propel them the rest of the way. They find Jumanjicon, but Peter and Judy get even older. They get attacked by two chameleons, but Alan stops them by tying their tongues together. They find the temple buried underground thanks to Judy's walking stick and Judy gets the Golden Goblet after Peter trips a secret door, but sand starts filling the room as she activated a booby trap. Ashton double-crosses them, steals the Goblet, drinks from it, and leaves them stranded. Alan's efforts save them and they find Ashton a kid again. They get out of the temple which collapses and drink from the Goblet which returns them to their proper ages. Judy realizes their clue is solved as her walking stick helped find the goblet and they're back to normal. The two return home leaving Alan to deal with the child Ashton Phillips who's even more annoying than his grown-up self. At home, Justin comes looking for Judy, but as she's not an adult anymore he doesn't recognize her and leaves.

Clue(s): When silk is torn and bondage ends, you must give up what you can't defend/Youth must follow and age must lead. Two legs fail, but three succeed
4014"Good Bye, Jumanji"Bob HathcockTom Pugsley & Greg KleinDave Arnett & Curt WalsteadMarch 11, 1999 (1999-03-11)

After entering Jumanji with the clue "when you reflect on actions past, the quest you're on will end at last" Judy, Peter & Alan are chased by a lion and run into a cave when they accidentally cause a rock slide trying to stop the lion. There they find the Jumanji Crystal of Reflection which contains a record of everything that happened in Jumanji. Touching it, they see a few of their previous adventures in reverse order and realize that watching the Crystal for long enough will eventually show Alan entering into Jumanji and thus give them his clue and allow him to escape. While watching it, the three are attacked by a Rock Eel, but Alan uses a substance in the cave that acts like gum and glues the eel's mouth shut and then ties him to a rock. They continue watching the Crystal, but when the lion starts to break through, they have to take the Crystal and run. After stopping to watch some more, they have to run again when the lion's roars get closer and get attacked by a giant toad, but tie its tongue to a stalagmite and run, continuing to watch as they go. They finally get the Crystal to show them Alan getting sucked into Jumanji, but Alan falls on some ice and the Crystal breaks. However, the broken Crystal still shows what happens and Alan watches as he rolls then gets called away to dinner and watches as the Crystal finally displays his clue: "An act of kindness where there is no light will help to save you from your plight." As they celebrate finally knowing Alan's clue, the lion attacks and Alan fights it. It is revealed that the lion has a thorn in its paw that's causing it great pain and Judy realizes that the clue refers to Alan helping the lion. Alan removes the thorn and the lion licks him and leaves. Helping the lion finally solves Alan's clue and he leaves Jumanji and solving Alan's clue solves Peter and Judy's as freeing Alan was the quest they were on. The three return to Peter and Judy's house where they celebrate finally freeing Alan. Alan has a moment where he realizes he could have left the game almost immediately all those years ago if he hadn't run. Aunt Nora walks in and vaguely recognizes Alan so Judy and Peter claim he's an actor from down the street and ask if he can stay for dinner. Aunt Nora agrees and walks off arm-in-arm with Alan discussing food, causing Judy and Peter to think that maybe someday he'll end up their uncle. With Alan free, Peter closes Jumanji for the last time and he and Judy decide to destroy the game the next day.

Clue(s): When you reflect on actions past, the quest you're on will end at last. (Peter & Judy)/An act of kindness where there is no light will help to save you from your plight. (Alan)

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