Jane's F/A-18

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Jane's F/A-18
Developer(s)EA Baltimore
Publisher(s)Electronic Arts
Designer(s)Michael J. McDonald
Programmer(s)John Paquin
Artist(s)Max D. Remington III
SeriesJane's Combat Simulations
Platform(s)Microsoft Windows
Release
Genre(s)Air combat simulation
Mode(s)Single-player, multiplayer

Jane's F/A-18 is one of the final study flight simulators by Electronic Arts under Jane's Combat Simulations brand, the sequel to the highly successful Jane's F-15. Jane's F/A-18 was released in early 2000; it simulates the F/A-18E Super Hornet and carrier-based aviation in a fictional campaign around the Kola Peninsula during a Russian civil war. It comes with a mission builder as well as a campaign builder. Fans have created content such as new cockpits, enhanced graphics, new aircraft, vehicles, and also the Persian Gulf area ported from Jane's F-15 as the games shared the same graphics engine.

Gameplay[edit]

Jane's F/A-18 had only a virtual cockpit, unlike Jane's F-15 which also had a 2D cockpit.

Release[edit]

Reception[edit]

In the United States, F/A-18 sold 115,599 copies and earned $3.46 million during the year 2000.[2]

Jane's F/A-18 garnered generally positive reviews, and holds an average of 88% on aggregate web site GameRankings.[3]

Jane's F/A-18 was a finalist for the Academy of Interactive Arts & Sciences' "Computer Simulation Game of the Year" award, which ultimately went to Microsoft Flight Simulator 2000.[4] The editors of Computer Gaming World likewise nominated F/A-18 as the best simulation game of 2000, although it lost to Comanche vs. Hokum.[5] The editors of Computer Games Magazine also nominated F/A-18 for their 2000 "Simulation of the Year" award.[6]

See also[edit]

References[edit]

  1. ^ Krug, Andrew (January 11, 2000). "Jane's F/A-18 Lands in Stores". The Adrenaline Vault. Archived from the original on March 28, 2002. Retrieved September 25, 2019.
  2. ^ "It's All in the Numbers". PC Gamer. 8 (4). Future US: 40, 41. April 2000.
  3. ^ "F/A-18 for PC". GameRankings. CBS Interactive. Archived from the original on 23 June 2013. Retrieved 23 July 2022.
  4. ^ "Third Interactive Achievement Awards; Personal Computer". Academy of Interactive Arts & Sciences. Archived from the original on September 3, 2000.
  5. ^ Staff (April 2001). "The 2001 Premier Awards; Games of the Year". Computer Gaming World. No. 201. pp. 72–80, 82, 83.
  6. ^ Staff (February 8, 2001). "Computer Games Magazine announces nominees for annual best in computer gaming awards". Computer Games Magazine. Archived from the original on February 9, 2005.

External links[edit]