Mouse Trap (1986 video game)

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Mouse Trap
Publisher(s)Tynesoft
Designer(s)Brian Jobling[2]
Programmer(s)BBC/Electron
Dave Mann[1]
Atari 8-bit
Brian Jobling[2]
Platform(s)Acorn Electron, Amiga, Atari 8-bit, Atari ST, BBC Micro, Commodore 64
Release1986[1]
Genre(s)Platform

Mouse Trap is a platform video game written by Dave Mann (using the pseudonym Chris Robson) and published by Tynesoft in 1986 for the Acorn Electron and BBC Micro home computers.[1] One year later the game was ported to other home computers such as Atari 8-bit,[2] Atari ST, Amiga, and Commodore 64.

Gameplay[edit]

Marvin uses a swing to get to the second part of the level on Atari 8-bit.

The player takes on the role of a mouse named Marvin, who must complete 21 stages fraught with traps to reach a piece of cheese. The player must collect all the items (varying from cakes to balloons) from the level within a certain time, which will open an exit to which they must go to complete the level. Along the way, the player must avoid contact with moving (and stationary) objects (except platforms and elevators) and falling from too high a height, resulting in loss of life and restarting the level.

The in-game music is Golliwogg's Cakewalk from Children's Corner Suite, composed by Claude Debussy.

Reception[edit]

Mouse Trap received very mixed reviews. Michael Kohl for Aktueller Software Markt found the graphics "colorful and pretty to look at", recommending it to every Amiga user.[3] Raze magazine criticized the "dated graphics and poor sound" and rated the game 37%.[4]

References[edit]

  1. ^ a b c "Complete BBC Micro Games Archive".
  2. ^ a b c Hague, James. "The Giant List of Classic Game Programmers".
  3. ^ "Manic Miner - Amiga mäßig". Aktueller Software Markt: 14. November 1987.
  4. ^ "Budget Blitz". Raze: 66. August 1991.

External links[edit]