Strategic Command WWII Global Conflict

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Developer(s)Fury Software
Publisher(s)Battlefront.com
Platform(s)Microsoft Windows
Release4 March 2010
Genre(s)Turn-based strategy
Mode(s)Single-player, multiplayer
(by hotseat, PBEM or network)

Strategic Command WWII Global Conflict is a grand strategy computer game developed by Fury Software, and published by Battlefront.com. The game was released on 4 March 2010.[1] It is the fourth title in the Strategic Command series. As the previous installments, it is a turn-based strategy set in World War II. For the first time, the main campaigns don't focus on a particular theater of war. Instead, the game features a map of the whole world.[1] The player controls all of either Axis or Allied states.

Reception[edit]

Reviewing the game in April 2010 for Armchair General, Steven M. Smith gave the game 95% stating that "this is the best grand strategy game I have ever played".[2] Gamercast gave the game a positive 4 out of five stars review, praising the compelling gameplay and editor, but criticising the lack of a "skip turn" button.[3] French-language Gazette du Wargamer magazine praised the fun and short nature of the game, as well as the fact that even modest computers could run it and the availability of the editor, but also criticised the limited diplomatic options and the cost of the game, as well as Battlefront's digital rights management system.[4]

Notes and references[edit]

  1. ^ a b "Strategic Command WWII Global conflict official website". Battlefront.com. Retrieved 2009-12-12.
  2. ^ Smith, Steven M. (8 April 2010). "Strategic Command WWII Global Conflict – PC Game Review". Armchair General. Retrieved 30 January 2024.
  3. ^ "Lead your allies in Strategic Command: WWII Global Conflict". Gamercast. 9 September 2010. Retrieved 30 January 2024.
  4. ^ Lafrite, W. (27 December 2012). "Test de Strategic Command WWII Global Conflict". Gazette du Wargamer (in French). Retrieved 30 January 2024.

External links[edit]